Avator Bag Usability Study

Avator Bag Usability Study

Avator Bag Usability Study

Understanding user needs to improve the Avator bag design

Understanding user needs to improve the Avator bag design

Understanding user needs to improve the Avator bag design

Usability Testing

Research Analysis

Industrial Design

Overview

Duration

1 month

Tools Used

Miro

My Role

UX Researcher

Team

Abigail Grinberg

Jen Pfeiffer

The Mercury Avator is a new line of electric outboard motors, designed to offer environmentally friendly propulsion for smaller boats. The Avator motors are engineered to be lightweight, making them easy to carry, transport, and install. Mercury Marine offers an optional carry bag to make transporting and storing the Avator safer and more convenient. 

Background

Avator Motor

Avator Carry Bag

The Avator carry bag was developed concurrently with the Avator motor, leaving no opportunity for user testing during its first iteration. The Industrial Design team identified a key issue: the current bag tends to tip over whenever it’s set down, raising concerns about it potentially falling off a dock and into the water. To address this, a prototype of a more stable carry bag was created. Our user research team was asked to compare user interactions with both bags to determine if the prototype offers greater stability and an improved user experience.

The Challenge

Overview

Duration

1 month

Tools Used

Miro

My Role

UX Researcher

Team

Abigail Grinberg

Jen Pfeiffer

The Mercury Avator is a new line of electric outboard motors, designed to offer environmentally friendly propulsion for smaller boats. The Avator motors are engineered to be lightweight, making them easy to carry, transport, and install. Mercury Marine offers an optional carry bag to make transporting and storing the Avator safer and more convenient. 

Background

Avator Motor

Avator Carry Bag

The Avator carry bag was developed concurrently with the Avator motor, leaving no opportunity for user testing during its first iteration. The Industrial Design team identified a key issue: the current bag tends to tip over whenever it’s set down, raising concerns about it potentially falling off a dock and into the water. To address this, a prototype of a more stable carry bag was created. Our user research team was asked to compare user interactions with both bags to determine if the prototype offers greater stability and an improved user experience.

The Challenge

Overview

My Role

UX Researcher

Team

Abigail Grinberg

Jen Pfeiffer

Tools Used

Miro


Duration

1 month

Background

The Mercury Avator is a new line of electric outboard motors, designed to offer environmentally friendly propulsion for smaller boats. The Avator motors are engineered to be lightweight, making them easy to carry, transport, and install. Mercury Marine offers an optional carry bag to make transporting and storing the Avator safer and more convenient. 

Avator Motor

Avator Carry Bag

The Challenge

The Avator carry bag was developed concurrently with the Avator motor, leaving no opportunity for user testing during its first iteration. The Industrial Design team identified a key issue: the current bag tends to tip over whenever it’s set down, raising concerns about it potentially falling off a dock and into the water. To address this, a prototype of a more stable carry bag was created. Our user research team was asked to compare user interactions with both bags to determine if the prototype offers greater stability and an improved user experience.

Study Objective

Study Objective

Study Objective

The objective of our study was to observe participants' experiences with the carry bags, identify latent needs, and generate insights to inspire future design updates.

The objective of our study was to observe participants' experiences with the carry bags, identify latent needs, and generate insights to inspire future design updates.

The objective of our study was to observe participants' experiences with the carry bags, identify latent needs, and generate insights to inspire future design updates.

The Process

The Process

The Process

PLAN STUDY

PLAN STUDY

PLAN STUDY

ANALYZE DATA

SHARE FINDINGS

SUMMARY

CONDUCT TESTS

RECRUITMENT

Study Goals

Study Goals

Study Goals

We began by putting together a plan for conducting the usability tests, focusing on our study goals: 

  • Observe how participants interact with both the current carry bag and the prototype

  • Identify the pain points participants face throughout the experience 

  • Determine which bag provides a better user experience

What We Tested

What We Tested

What We Tested

We tested the carry bag that is currently available for sale, and a prototype designed to address stability concerns.

Bag Components

Bag Components

Bag Components

Test Tasks

Test Tasks

Test Tasks

  1. Load the motor into both bags

  2. Transport the product:

    • We observed the interactions with the straps and handles

    • We asked participants to roll the bag over various terrains

  3. Unload the motor from both bags

  4. Provide overall feedback on the experience

We encouraged participants to think aloud as they completed the tasks, allowing us to gain deeper insights into their thoughts and feelings throughout the process. This helped us identify both moments of delight and areas of frustration.

RECRUITMENT

RECRUITMENT

Target Audience

Target Audience

Target Audience

The primary target audience of the Avator carry bags are Avator owners.

To ensure the bag is intuitive and user-friendly for all potential users, we focused on recruiting participants who had never interacted with the carry bag before. Whether they were Avator owners or boaters was not an important consideration for this study.

We recruited 5 participants for the usability tests, all of whom were internal employees at Mercury Marine.

We started with a smaller sample size because this usability study required in-person interaction. For studies that demand more time and engagement from participants, we’ve found that testing with just 5 users is often enough to uncover the majority of usability issues while allowing for deeper qualitative insights.

CONDUCT TESTS

CONDUCT TESTS

In-Person Tests

In-Person Tests

In-Person Tests

We conducted 5 in-person usability tests. As a remote team member, I observed and took notes virtually while my teammate moderated the tests on-site. All the studies were also recorded, allowing us to revisit the tests to capture screenshots and any additional notes we might have missed.

ANALYZE DATA

ANALYZE DATA

Affinity Maps

Affinity Maps

Affinity Maps

All participants successfully completed the usability tests and provided valuable insights, contributing diverse perspectives that supported our study goals.

We organized our findings into affinity maps in Miro by grouping notes and images from the tests into categories based on the different tasks that participants were asked to complete.

We also grouped the notes into “delighter”, “neutral”, and “dissatisfier” categories to quickly identify where the majority of pain points and positive feedback occurred. 

SHARE FINDINGS

SHARE FINDINGS

Key Insights

Key Insights

Key Insights

After completing the affinity maps for both bags, we extracted key observations and identified a primary finding for each task participants were asked to complete. We then compiled these insights, along with supporting quotes from participants, into a presentation deck.

My teammate and I presented the deck to the shareholders of the project, including members of the Industrial Design team and the Accessory team.

  1. Placing the motor in the bag

  1. Placing the motor in the bag

Participants struggled to get the motor in both bags because the sides would cave in. Once they got the motor into the bag, they were pleased with the fit because it felt secure and stable.

Participants struggled to get the motor in both bags because the sides would cave in. Once they got the motor into the bag, they were pleased with the fit because it felt secure and stable.

“The rigidity of the sides of the bag make it difficult to get the Avator in because they folded in.”

“The rigidity of the sides of the bag make it difficult to get the Avator in because they folded in.”

“The rigidity of the sides of the bag make it difficult to get the Avator in because they folded in.”

  1. Picking up the bag

  1. Picking up the bag

For those that noticed the bags had wheels, participants chose to roll the bag instead of carry it because they expected the bag to be heavy and thought it would be easier.

For those that noticed the bags had wheels, participants chose to roll the bag instead of carry it because they expected the bag to be heavy and thought it would be easier.

"I assumed the bag would weight a lot."

"I assumed the bag would weight a lot."

  1. Carrying the bag

  1. Carrying the bag

Some participants did not notice that the bags had wheels and carried it instead, with some discomfort depending on how the bag was positioned and if they were using the carry handles for extra stability.

Some participants did not notice that the bags had wheels and carried it instead, with some discomfort depending on how the bag was positioned and if they were using the carry handles for extra stability.

“It's not as light as I thought it would be…I don't want to carry it that far. The shoulder strap feels like it will slide right off.”

“It's not as light as I thought it would be…I don't want to carry it that far. The shoulder strap feels like it will slide right off.”

  1. Rolling the bag

  1. Rolling the bag

Participants were generally pleased with the convenience of rolling both bags, noting that it offered a comfortable experience and didn’t feel overly heavy to pull.

However, when participants didn’t initially use the inner straps to secure the motor, they were dissatisfied with the rolling experience. The motor would shift, often causing the bag to tip over completely. Ensuring that the motor feels secure during transport is a key concern for users.

“I would want the motor to be even snugger, even if it means its harder to get in the bag. Having it secure is important. With the money I'm spending on the motor, I'd like to make sure it's not getting damaged.”

  1. Setting the bag down

  1. Setting the bag down

Participants were not happy when they saw the current bag lean over when they set it down, as it caused concern that the bag was not stable and could easily tip over.

In contrast, when setting down the prototype, it remained more stable, which made participants feel more confident in its design.

"I lose confidence in the bag when I set it down and the motor falls to the side."

"I lose confidence in the bag when I set it down and the motor falls to the side."

  1. Unloading the motor from the bag

  1. Unloading the motor from the bag

The general sentiment among participants was that the motor was easier to remove from the bags than put it in.

"It slides out really nice."

"It slides out really nice."

SUMMARY

SUMMARY

Project Results

Project Results

Project Results

Based on the findings from our usability study, the prototype demonstrated significant improvements to the original carry bag's design. After incorporating a few additional adjustments to address pain points identified in both bags, the prototype was finalized by the Industrial Design team and made production-ready to replace the current carry bag on the market.

Next Steps

Next Steps

Next Steps

Once the updated carry bag becomes available for purchase, we will evaluate sales metrics and customer feedback to assess its performance against the original. By comparing user satisfaction, purchase trends, and reviews, we can determine whether the updated design improves the overall experience.

If additional user issues become apparent, we will conduct another round of usability tests to identify and address further improvements.

Project Reflection

Project Reflection

Project Reflection

This was my first time conducting a usability study on a physical product. While the process shared similarities with usability testing for digital prototypes, it also introduced unique challenges that required a different approach. For example, we had to limit the number of participants due to logistical constraints, as testing required in-person interaction. In contrast, digital prototypes can be tested remotely, allowing for a larger and more diverse sample size.

Additionally, making iterative changes to a physical product is more time-consuming and costly compared to digital designs, where adjustments can be implemented and tested almost instantly.

Overall, I found the study to be successful. Recording all the sessions proved particularly valuable during the analysis phase, as it allowed us to avoid relying solely on memory or our real-time note-taking. Being able to reference the videos also helped us capture any physical interactions that we may have overlooked.